how to change gravity unity
// Four times as strong
Physics2D.gravity = new Vector2(0, Physics2D.gravity.y * 4);
// Half the strength
Physics2D.gravity = new Vector2(0, Physics2D.gravity.y / 2);
how to change gravity unity
// Four times as strong
Physics2D.gravity = new Vector2(0, Physics2D.gravity.y * 4);
// Half the strength
Physics2D.gravity = new Vector2(0, Physics2D.gravity.y / 2);
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