how to change the drag of a rigidbody in unity through script
public Rigidbody rb;
    void Start()
    {
        rb = GetComponent<Rigidbody>();
    }
    void OpenParachute()
    {
        rb.drag = 20;
    }
    void Update()
    {
        if (Input.GetButton("Space"))
            OpenParachute();
    }
