unity exclude number from random
var validChoices = [1,3,5];
function GetRandom() : int
{
return validChoices[Random.Range(0, validChoices.Length)];
}
unity exclude number from random
var validChoices = [1,3,5];
function GetRandom() : int
{
return validChoices[Random.Range(0, validChoices.Length)];
}
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