Unity 2D Locking z axis movement
//C#
//using UnityEngine... public class...
void Update () {
Vector3 pos = transform.position;
pos.z = 0;
transform.position = pos;
}
Unity 2D Locking z axis movement
//C#
//using UnityEngine... public class...
void Update () {
Vector3 pos = transform.position;
pos.z = 0;
transform.position = pos;
}
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