hwo to prevent rotation after hitting an object in unity
private void OnCollisionEnter(Collision collision)
{
GetComponent<RigidBody>().freezeRotation = true;
}
hwo to prevent rotation after hitting an object in unity
private void OnCollisionEnter(Collision collision)
{
GetComponent<RigidBody>().freezeRotation = true;
}
unity stop object from rotating
rigidbody.freezeRotation = true;
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