Answers for "unity instantiate a prefab by path"

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unity instantiate a prefab by path

private UnityEngine.Object LoadPrefabFromFile(string filename)  
  {      Debug.Log("Trying to load LevelPrefab from file ("+filename+ ")...");      
  	     var loadedObject = Resources.Load("Levels/" + filename);      
         if (loadedObject == null)      
         {          
         		throw new FileNotFoundException("...no file found - please check the configuration");      
         }      
         return loadedObject;
  }
         // Called via:  
 var loadedPrefabResource = LoadPrefabFromFile("Cube");  
 Instantiate(loadedPrefabResource, Vector3.zero, Quaternion.identity);
Posted by: Guest on June-16-2021

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